Secret Agent

Secret Agent
Secret Agent status is available to all players, whether members or not, who have played for at least 30 days and have not been banned. These agents are encouraged to inform players of upcoming events and guide new members around the game. They are also asked to help keep Club Penguin safe and report anyone who is being disruptive or using offensive language; however, agents are not official moderators.

G (Gary the Gadget Guy)
Grey G
‘G’ is a fictional inventor of the Penguin Secret Agency, the fictitious secret service in the game. He plays a leading role in all three ’secret missions’, similar to that of Q in the James Bond films.

Headquarters

Agent HQ
The Agent Headquarters (HQ) is a Club Penguin location accessible only to Secret Agents, who can teleport there by clicking the Spy Phone in their player card inventory and then clicking “Visit HQ”, or by entering the right-most dressing room in the Sport Shop. The Headquarters has 21 TV screens that show images of most of the accessible places on Club Penguin, each of which is only a click away. To the right of the TVs is a board containing a message, changed every two to four weeks, with hints and tips about activities on Club Penguin. In the bottom right corner are a book and a folder. The folder includes missions for Secret Agents; the agent handbook is titled “The F.I.S.H.” (Factual Informative Spy Handbook).

Missions

Secret agents are able to perform randomly occurring “Top Secret Missions.” Successful completion of such missions yields items for the player card inventory. Three current missions, which require secret agents to use their imagination and logic, include:

  • ‘Case of the Missing Puffles’, in which Aunt Arctic, local news reporter for The Penguin Times, has lost her green and purple puffles and the player must get them back.
  • ‘G’s Secret Mission’, in which agent G gives the player a new sled which must be tested; when it fails, players must test their survival skills and wait for another agent who brings them home.
  • ‘Case of the Missing Coins’, in which the coins disappear from the Gift Shop vault, and players must find and retrieve them.

On successfully completing a mission, secret agents will have earned a Puffle Medal, a Burning Log Medal, or a Magnet medal, depending on the mission. Agents who deliver puffle pictures to Aunt Arctic (Case of the Missing Puffles) receive a letter from her. Those who make a fishing rod (G’s Secret Mission) receive a letter from G. Agents who restore the lights in the disco (Case of the Missing Coins) receive a letter from the dancing penguin.

A new mission will be coming this summer.

Geniupm help anyone to become a Secret Agent

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